0vv AN INTRODUCTION by Jim Stewart
v1 IN THE BEGINNING:
AAThe personalities of the players/authors are set-up in this short chapter.
02 GAMES WITHOUT NAMES:
ttt 'Names of the games', as Sally and Malcolm discover, are sometimes confusing.
03 VOICES IN THE WILDERNESS:
vv Before the days of Internet, writing or answering magazine Contact Ads was an art
vv as well as a gamble.
04 STRANGERS IN MY BED:
vv The major topic of ROLE PLAY, which this energetic
couple
tackles very much on their own
vv terms, has expanded into several pages on this site.
05 COMING OUT IN CROYDON:
vv Problems turn into adventures when the couple first risk a trip to Amsterdam.
06 GROUP THERAPY:
vv Situations many game-players will recognise are described as the couple attempt to
vv share their enthusiasms with strangers.
07 HANDS ACROSS THE SEA:
vv A trip to meet kinky pen-friends in New York in the Seventies is described in glowing detail.
08 NATURAL PROGRESSIONS:
vv Learning to select-and-reject to suit yourself rather than follow the conventional route, is a
vv sign of confidence in one's own instinctive preferences.
09 CALCULATED RISKS:
vv A visit to San Francisco is the culmination of this very personal tale of sexual self-determination
10 MIND-FUCK:
vv The climax of an extraordinary story, with the sexy Malcolm experiencing the sort of
vv adventure which perhaps only San Francisco can provide
11 EVIL IS AS EVIL DOES:
vv Sally's summing up of their experience, particularly bringing up children while having
vv a satisfying kinky playing relationship in the face of dangerous prejudice.
Also included in this volume
vv BACKGROUND
ON SPANNER
vv EROTIC BONDAGE: twelve talking
points
vv GROUP GAME-PLAYING - digest of chapters 9/10 re an organised 'Scene'